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Post by BuffyBoy on Jul 8, 2007 17:04:47 GMT
Hehe, I have never liked the Normal Gym Leader we have. She just doesn't look all that spectacular in my opinion. So I came up with my idea for her. You had all better like it! Her head bothers me though and I couldn't fix it.
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Post by Tropiuslover on Jul 8, 2007 17:16:26 GMT
the hair could use a redraw but its lookin good!
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Post by BonzaiRob on Jul 13, 2007 18:06:48 GMT
We have a Normal gym leader? *looks through notes* I should probably learn the Hohpo stuff as well as Taion, huh..
Well, it's jpeggered.move the head to the right a bit but leave teh neck behind. And you're getting a m shape because you've got those strong pixels next to each other, so lighten them up... get me a non-jpeg version and I'll take a crack at it if you like?
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Post by BuffyBoy on Jul 13, 2007 23:17:37 GMT
Well I pretty much hated the one I made, so I completly redid it... Except, I really suck at doing heads. So I was wondering if you would design and shade the face. You can fix any other shading problems too.
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Post by BuffyBoy on Jul 13, 2007 23:37:12 GMT
Oh the colors I used for the skin are in the upper left hand corner!
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Post by Tropiuslover on Jul 14, 2007 15:57:36 GMT
Very good! It looks much better than before.
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Post by BuffyBoy on Jul 15, 2007 15:48:22 GMT
I finished it. If anyone wants to fix it, you can do it but I want to see it before you post it. I totally think we should use this one and not the recolor.
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Post by BonzaiRob on Jul 15, 2007 21:25:11 GMT
Stop making them jpgs The eyes look a bit strange, but any work I did on the other sprite was de-artefacting. Can you post a png or gif version?
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Post by Tropiuslover on Jul 19, 2007 7:42:45 GMT
Is this OK?
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Post by FMY on Jul 29, 2007 16:58:10 GMT
Now, Tropiuslover, that's a very nice sprite. I would say we use that one.
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Post by Tropiuslover on Jul 29, 2007 17:09:17 GMT
Thanks. ^-^
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Post by BuffyBoy on Jul 29, 2007 17:11:10 GMT
She is a few pixels too tall.
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Post by Tropiuslover on Jul 29, 2007 17:14:00 GMT
Hey! You have the same posts amout as Shadolf's! Anyway, I'll fix it. EDIT: Fixed-
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Post by BuffyBoy on Jul 29, 2007 17:14:51 GMT
No, I don't
EDIT- I finally figured out who your sprite was made of. I would have figured it out earli9er if I played the 4th gen.
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Post by Tropiuslover on Jul 29, 2007 17:21:10 GMT
Before you had. EDIT: I made a new version, in the previous one one of the legs was too thin.
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Post by BuffyBoy on Jul 29, 2007 17:34:57 GMT
No, I never have. Perhaps you should learn the value of the number zero and it's effects on the number system.
The arms a little too long now.
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Post by Tropiuslover on Jul 29, 2007 17:41:52 GMT
Now?
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Post by BuffyBoy on Jul 29, 2007 17:49:51 GMT
Look the same.
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Post by Tropiuslover on Jul 29, 2007 17:52:55 GMT
*sweating*
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Post by BuffyBoy on Jul 29, 2007 18:45:35 GMT
There you go
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Post by Tropiuslover on Jul 29, 2007 18:57:49 GMT
Thanks!
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Post by FMY on Jul 29, 2007 20:37:00 GMT
I prefered th bigger version, but indeed we are using 64x64 sprites.
Of course, we could also make the size flexible, so that some sprites can be 80x80 and others 64x64. That way, we could use the bigger (nicer) trainer here and eventually resprite the other older smaller trainders.
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Post by Tropiuslover on Jul 30, 2007 8:37:27 GMT
So I suggest we should use also 80x80 pokemon sprites. This way we can also use 4th generation pokemon without respriting to 64x64 sprites.
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Post by BuffyBoy on Jul 30, 2007 12:18:40 GMT
I don't think we should. It would look weird with one 80x80 sprite and the rest being 64x64
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Post by Tropiuslover on Jul 30, 2007 12:20:33 GMT
Maybe we will resprite all of them.
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