interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Sept 6, 2007 20:49:07 GMT
Hi, i have any ideas for a few movements:
Move: Belly Bounce Effect: change the foe's Pokemon, and take their item
Move: Sonic cannon Effect:paralyzes and confuses the foe if hits
Move: Poison Armor Effect: The user is covered whit a toxic film. Has 1 in 3 chances for poisoning the foe if uses a normal attack.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Oct 8, 2007 15:21:10 GMT
Hi everyone, i was modifiing my moves according whit the published format, and i hope as it was easier for edit, and i accept any modification, Tanks. REQUIRED FOR EVERY MOVE 1. Arid soil 2. Dries the soil, increasing the probability of a burnt and halving the power of the water and grass moves by 3 to 5 turns 3. 10 4. Ground 5. Tough 6. Physical 7. Pokemon types that would have this move: Fire and ground IF REQUIRED BY THE EFFECT 2. Accuracy: 100 "DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO" FIELDS 5. if uses with sunny day, it have an additive effect. 1. arrow plume 2. Shoot plumes like arrows by 3 to 5 times 3. 15 4. Fly 5. Contest Type 6. Physical 7. Pokemon that would have this move IF REQUIRED BY THE EFFECT 1. 10 2. 90 3. Side effect accuracy 4. Touchs enemy OPTIONAL FIELDS 1. Target 2. Priority 3. Soundproof-negated REQUIRED FOR EVERY MOVE 1. belly Bounce 2. changes the enemy pokemon and takes their item 3. Base PP:10 4. Element Type:normal 5. Contest Type:cool 6. Physical 7. Pokemon that would have this move: pokemons like ursaring or snorlax. IF REQUIRED BY THE EFFECT 2. Accuracy :90 4. it Touchs the enemy pokemon 1. mental control 2. Controls the enemy pokemon's mind by 5 to 10 turns, taking the place of the user's pokemon. 3. 5 4. Psychic 5. Gets the crowd's attention 1 round 6. special 7. All psychic pokemon IF REQUIRED BY THE EFFECT 2. Accuracy: 70 1. Poison armor 2. The user pokemon covers itself whit a toxic layer that may poison the enemy pokemon on contact. 3. Base PP: 5 4. Element Type: poison 5. Contest Type: cool 7. Pokemon type that would have this move: poison "DON'T FILL THESE IN YOURSELF UNLESS YOU HAVE A REALLY GOOD REASON TO" FIELDS 5. Others : it have the same effect as the poison point.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Oct 9, 2007 19:32:16 GMT
oh, i almost forgot this, i accept suggestions and any help is welcome.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Oct 22, 2007 20:12:46 GMT
ok guys, i have a question: can we upload a move on the wikidex, or first it have to be posted for to be evaluated?, and, do you need some moves, or it's already finished?
i need to know before posting another new moves.
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Post by BonzaiRob on Oct 23, 2007 12:06:36 GMT
We've got a lot of Nintendo's moves, and our own, still to go up first, so new suggestions are pretty low priority, I'm afraid.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Oct 23, 2007 16:24:39 GMT
so, i can suggest this new moves that i recently design?
all i want is to give you ideas that i consider could be usefull, so let me notice if something here may help you, okay?
Reflective laser 2. a laser that reflects on any surface, attacking by 3 up to 5 turns. 3. Base PP:10 4. Element Type: light 5. Contest Type: tough 6. Physical/Special/Other: special 7. Pokemon that would have this move: any light tipe pokemon
IF REQUIRED BY THE EFFECT
1. Power Base: 10 2. Accuracy: 90 3. Side effect accuracy 4. Touch: no touches 5. Others: if a barrier is present it attacks twice at the turn, by reflecting on the barrter.
sonic cannon 2. shoots a supersonic wave that confuse and may paralyze the other pokemon. 3. Base PP: 5 4. Element Type: normal 5. Contest Type: tough 6. Physical/Special/Other: special 7. Pokemon that would have this move: pokemons that can learn sound based moves
IF REQUIRED BY THE EFFECT
1. Power Base : - - 2. Accuracy : 70 3. Side effect accuracy 4. Touch : no touches 5. Soundproof-negated: soundproof
and a move that may avoid fainting of another pokemon on the next turn, left at least 1 hp remaining (if 2 vs 2, you can choice another of yours, and if it is wild, applies on the other pokemon).
i hope it may help.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Oct 31, 2007 15:20:06 GMT
the description for the last named move is done,i'll update it now. cheer up 2. the other pokemon can't faint on the next turn 3. Base PP: 15 4. Element Type: normal 5. Contest Type: 6. Physical/Special/Other:--- 7. Pokemon that would have this move: any pokemon IF REQUIRED BY THE EFFECT 1. Power Base :--- 2. Accuracy: --- 3. Side effect accuracy: may fail if uses on sucession. 4. Touch: no OPTIONAL FIELDS 1. Target 2. Priority: ever hits last 3. Soundproof-negated: no thanks and goodbye.
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Post by Tropiuslover on Oct 31, 2007 18:48:54 GMT
1. You need to spell it "thanks", not "tanks". Sorry if I'm offending you in some way. 2. The move is even less helpful than Splash. Help the rival?!
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Post by mls on Nov 1, 2007 9:20:00 GMT
In double battles it could be helpful. :/ I have an idea, when it is uses against a team mate it prevents them from fainting, but when it is used on enemy pokemon it confuses them.
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Post by Tropiuslover on Nov 1, 2007 11:39:05 GMT
How about curse instead of confusion? Legendaries can have it.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Nov 1, 2007 22:32:13 GMT
actually, i was thinking on catching wild pokemons by assuring the hp of the enemy pokemon, preventing faint, no matter how strong is the next attack, and if you choice your pokemon in a 2 vs 2 battle, it will prevent faint on the next turn, but if you use it on a battle with a trainer, it will be useless certainly, adding an effect to the attack is a good idea, how about evasion loss? thanks (sorry, type mistake)
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Post by mls on Nov 2, 2007 9:32:29 GMT
I think they would get confused because they don't know why their enemy is trying to cheer them up. :/ But whatever, curse could work too. Like, sometimes when you "encourage" someone during a game they end up losing. I don't think evasion loss fits, though. :/ By the way, midterms are almost over! Soon I will be able to make maps again.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Nov 5, 2007 18:58:15 GMT
To confuse the enemy pokemon is a good idea, but it must be selective to enemy pokemons. i will use this reply for write a new move: Judo attack evades physical attacks, using the evaded attack's strength against the enemy pokemon, it have effect during one turn 3. Base PP: 5 4. Element Type: fighting 5. Contest Type: smart 6. Physical/Special/Other: physical 7. Pokemon that would have this move: all pokemons with hands or claws. IF REQUIRED BY THE EFFECT 1. Power Base: -- 2. Accuracy: -- 3. Side effect accuracy: may fail if uses in succession 4. Touch: yes. tell me please what do you think. enjoy it
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Nov 23, 2007 20:55:59 GMT
an about the cheer up move, how about this?
prevent fainting on the next turn, but it will faint on the 3rd turn, but if cheer up is used again on it, it will restart the counter, or if the target pokemon is changed, it looses their effect.
on this case, the user change the target pokemon or waste 1 of 3 moves for prevent the other faints, or used in the enemy, risking the next turn, but assuring it will faint if passed 3 turns, and if it is not changed.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Dec 3, 2007 21:48:31 GMT
i have new moves, please tell me what do you think about this.
Parasitic link it inflict the same damage received from attacks to the target pokemon, recovering 1/2 of the inflicted damage. 3. Base PP :5 4. Element Type:bug 5. Contest Type:smart 6. Physical/Special/Other: physical 7. Pokemon that would have this move: same as lech life
IF REQUIRED BY THE EFFECT
1. Power Base:--- 2. Accuracy:70 3. Side effect accuracy:--- 4. Touch:yes
5. Others: a barrier avoid the attack, rapid spin release from the attack
symbiotic bond associates whit other pokemon, adding their defense, effect and type each other, but sharin their special effects 3. Base PP :5 4. Element Type:grass 5. Contest Type:smart 6. Physical/Special/Other: physical 7. Pokemon that would have this move: same as giga drain
IF REQUIRED BY THE EFFECT
1. Power Base:--- 2. Accuracy:--- 3. Side effect accuracy:--- 4. Touch:no
this is all i have already prepared, but soon i'll bring another new moves.
bon appetit.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Dec 12, 2007 16:48:37 GMT
ok, i have another move, i'll share to you: Expansive wave a reckless sound based attack that also hurts diving, digging, flying, etc. pokemons with 1/2 of the attack strength. 3. Base PP:10 4. Element Type: normal 5. Contest Type: tough 6. Physical/Special/Other: special 7. Pokemon that would have this move: pokemons that can learn sonic boom
IF REQUIRED BY THE EFFECT
1. Power Base : 200 2. Accuracy :100 4. Touch: no
OPTIONAL FIELDS
3. Soundproof-negated: yes
so let me know yout opinions about the above moves, suggest changes, say hi, read it, etc.
tHanks.
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Post by Tropiuslover on Dec 12, 2007 17:31:55 GMT
You're back! ^^ Anyway, I like your new move, but the name is too long.
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Post by fireball on Dec 17, 2007 8:52:21 GMT
Hey, interested, did you know that Poison armor is a move from Pokemon stadium 1 (Vaporeon). I just realized this, and it does exactly what your move suggests.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Dec 25, 2007 22:17:17 GMT
thanks for the welcome, i actually have connection troubles, but i'll try to review the page, i hope to solve this soon.
The name is too long, i agree, any ideas about it?
And about the move Poison Armor, i have NO idea of this move, specially for the pokemon stadium game, there must be a mistake.
Happy hollidays.
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Post by BonzaiRob on Dec 26, 2007 15:06:32 GMT
You're thinking of Acid Armour, fireball.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Dec 30, 2007 1:14:00 GMT
i think you 're right, i recently search info about poison armor and i have no results about that move in older pokemon versions.
PD. preventing another trouble on the connection, i wish to all of you a Happy new year 2008
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Post by pokemastser9986 on Jan 7, 2008 0:08:46 GMT
ok i kinda confused what pokemon r u talking about
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Jan 7, 2008 17:11:07 GMT
i was searched on pokemon stadium 2, it covers up to pokemon crystal, but if anyone have info. about this or another move in another game, please make me notice this together with the page where i can find it.
thanks.
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interested
Junior Member
i design, therefore exist
Posts: 47
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Post by interested on Jan 7, 2008 22:04:33 GMT
i have an idea, about a totor for sonic cannon, expansive wave or any other sound based move: any comment about it?
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rodep
Junior Member
Why does piplup have to be so cool? * sighs *
Posts: 10
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Post by rodep on Feb 21, 2008 18:35:25 GMT
Ok, I gotsa move. Cursefire. It inflicts a 'burn' on the opponent, which inflicts damage on them every time they use a damaging attack on you. ;D
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