|
Post by V Faction on Feb 7, 2004 21:57:53 GMT
Name: Stegrose Type: Ground/Grass Species: Ankylo Pokemon PokéDex: The flimsy looking leaf on its back is actually a prime defense shield for Stegrose. When attacked, these Pokemon will likely defend with their backs first then follow up with a tail swing. Height: 3'0" Weight: 55 lbs Ability: Plant Food or Sandstream Forward Sprite: mercury.walagata.com/w/schram/Stegose.gifBack Sprite: mercury.walagata.com/w/schram/3447498.gifMini Sprite: mercury.walagata.com/w/schram/172543707801.gifmercury.walagata.com/w/schram/2753070.gifBase Stats: HP: 35 Attack: 40 Defense: 100 Speed: 35 Special Attack: 90 Special Defense: 55 Total Stats: 355 Effort Value: +1 Defense Breeding Group: Plant/Ground Gender Ratio: Male: 87.5% Female: 12.5% Evolutionary Line: Stegrose -> Stegorant (Level 40) Moves Learned: Lv.1 Pound Lv.1 Harden Lv.13 Magnitude Lv.25 Razor Leaf Lv.31 Scary Face Lv.37 Stomp Lv.43 Synthesis Lv.49 Ancientpower Lv.55 Thorned Tail Egg Moves: Leech Seed, Rock Slide, Double-Edge, Petal Dance, Spikes, Uproar, Bite Color: Green Name: Stegorant Type: Ground/Grass Species: Steg Pokemon PokéDex: The newly bloomed rose at the end of Stegorant's tail has a sweet aroma to it and is a highly prized perfume. The task of getting the scent though is quite arduous and severly dangerous. Height: 7'4" Weight: 178 lbs Ability: Plant Food or Sandstream Forward Sprite: mercury.walagata.com/w/schram/Stegorant.gifBack Sprite: mercury.walagata.com/w/schram/2040920.gifMini Sprite: mercury.walagata.com/w/schram/1612910712894.gif mercury.walagata.com/w/schram/5998157.gifBase Stats: HP: 70 Attack: 60 Defense: 125 Speed: 55 Special Attack: 115 Special Defense: 70 Total Stats: 495 Effort Value: +1 Special Attack, +1 Defense Breeding Group: Plant/Ground Gender Ratio: Male: 87.5% Female: 12.5% Evolutionary Line: Stegrose -> Stegorant (Level 40) Moves Learned: Lv.1 Pound Lv.1 Harden Lv.13 Magnitude Lv.25 Razor Leaf Lv.31 Scary Face Lv.37 Stomp Lv.40 Fissure Lv.46 Synthesis Lv.55 Ancientpower Lv.63 Thorned Tail Egg Moves: Leech Seed, Rock Slide, Double-Edge, Petal Dance, Spikes, Uproar, Bite Color: Green
|
|
|
Post by Fossil Kabutops on Feb 7, 2004 22:15:28 GMT
Great work V Faction To let you all know: V Faction is doing all the stats of my pokemon since I realy can't make them myself.
|
|
|
Post by Super Cuddles on Feb 8, 2004 3:10:15 GMT
I can't see how it can have an ability like sandstream... Also, something like magtitude and earthquake would do well for it.
|
|
|
Post by V Faction on Feb 8, 2004 3:34:46 GMT
Sandstream for something interesting. Giving it the Standard Grass pokemon trait Chlorophyll didn't seem like a smart idea because its a slow Pokemon, but aside from Overgrow I wasn't sure what else to give it. It also makes Sandstream avalible to a Pokemon that isn't Tyranitar. I think I'm going to change it though because I keep forgeting that Sandstorm (the move) is Rock type.
I didn't put Earthquake on this set because Earthquake is EXTREMELY boring. I like to have Ground Pokemon that get outside of the realm of Earthquake. Earthquake will still be avalible to learn through TM, so it shouldn't be that big of a deal and is partially the reason why I didn't have it on in the first place. And I'll put Magnitude as an Egg Move, because its spot is taken up by Ancientpower.
|
|
|
Post by Super Cuddles on Feb 8, 2004 13:26:40 GMT
still, it looks as if it could learn earthquake by its own. Besides, unlike emulators or gameboys, we can't restart to get the female fossil pokemon we desire, so all those many egg moves seem like of no use at all to most players. Perhaps add protect and slam to its natural learned move pool.
|
|
|
Post by Shadolf on Feb 8, 2004 14:10:08 GMT
But Cuddles, we have Ditto in the game.
|
|
|
Post by V Faction on Feb 8, 2004 15:33:24 GMT
still, it looks as if it could learn earthquake by its own. Besides, unlike emulators or gameboys, we can't restart to get the female fossil pokemon we desire, so all those many egg moves seem like of no use at all to most players. Perhaps add protect and slam to its natural learned move pool. That's why I have Fissure, a very Earthquake-like move that doesn't necessarily have the same Earthquake-like effects. And did it slip your mind that we would have Ditto in this game, cuddles? Not to mention Smeargle. I've changed the move set, but I'm definitely not adding Protect. That is going to be a TM and it only belongs on Pokemon naturally when they have an outercovering of some sort to hide behind.
|
|
|
Post by Fluo on Feb 8, 2004 16:49:31 GMT
Hay where's the originality. Dude, no offense, but these pokemon are BORING. And they're not the only ones. Christ, out of all your roster, the pokemon that has the most interesting ability is Belload, and you know what's up with that 8( (and I have no idea what lightfooted does, because see, unless I missed some thread, the information is decentralized and scattered everywhere). We need new and wacky games, we don't want to be fed the same thing over and over again.
|
|
|
Post by V Faction on Feb 8, 2004 18:44:38 GMT
Hay where's the originality. Dude, no offense, but these pokemon are BORING. And they're not the only ones. Christ, out of all your roster, the pokemon that has the most interesting ability is Belload, and you know what's up with that 8( (and I have no idea what lightfooted does, because see, unless I missed some thread, the information is decentralized and scattered everywhere). We need new and wacky games, we don't want to be fed the same thing over and over again. Oh, and while I'm at it, I think I'll add around 20 more Pokemon, all single type and with all their own attacks!! A new Attack for every new Pokemon I say! Why, even ones whose existence would be completely illegitimate in the game! But who cares whether they're sensible or not, because their Zany and Off-Da-Wall! Bah. Point being, I'm sick of new stuff that, for whatever reason, is created for the sole purpose of one Pokemon, if that Pokemon has no right to be unique. I prefer trying to flesh out and reuse New Attacks/Traits, and that includes old stuff, so that other Pokemon have at least a chance to sample some of the neglected offerings. Belload stands to be the most interesting only because it has about 3 new Attacks on it and 1 new Trait, of which most haven't tried to reuse. Also, a lot of this stuff is basic framework until new things can be found and inserted. Right now, there's about 5 or 6 new moves floating around that are just on 1 Pokemon and that's it, and it's annoying. But no one on here has taken up the call to find these and try to distribute them to different Pokemon. Part of the problem in placing these new moves is that they often don't fit the kind of Pokemon that I'm working on. Anyway, 'Fluo', there's always room for improvement in these Sets and you know that. However, I don't plan on giving just a single Pokemon a new move I create, I'm going to try and have at least 2 species with that attack. I've been looking for a good Pokemon to give Noxiousfumes to (Not that any one know about it) besides the starters and hope that I can give some of Gashper/Sincisers attacks to worthy Steel types. I am also going to talk traits over with my peers, not only for fairness reasons but to see if they'd like to have it for use. And here's a thought, instead of just saying certain Pokemon are boring, why not try suggesting some of those new attacks of yours on various Pokemon so that we can get a bigger move roster on the playing field. After all, you're the Ace when it comes to new moves and it would definitely solve the *ahem* problem.
|
|
|
Post by Fluo on Feb 8, 2004 20:48:13 GMT
I believe every pokemon should have an unique trait or an unique move. It makes them so much more interesting. Practically, that's hard to do, but ideally it should be done that way. Every pokemon has the right to be unique. We have to be able to catch every pokemon and be like "niiiiice". Pokemon doesn't exactly give you that feeling, but that's not a reason to be satisfied with that kind of mediocrity.
I don't tell you to go to the same extremes I went, although the game would probably be much more fun to play if you had some pokemon like Randhax, Tyephem, Phineox, Darthole, Wheater and Curstone. Maybe pokemon like Bluebelly, Darcklear, Venitex or Feeth, to name a few, are still "going too far", but I think their particularities would make the battles much more interesting.
I'm just saying that you are not original enough. The more pokemon there are, the more effort you have to put into making them worthful. There's enough overgrow pokemon. Sand stream was a much more interesting idea.
And although I care enough to express my thoughts about you being unoriginal, I don't care enough to suggest new moves and new traits. That's not my job. Besides, you've already borrowed some of my moves (6/16 in the list I have seen) and one trait, and I didn't mind, so I don't see why I would have to suggest any when you can just pick them up as you see fit.
Oh and while I'm at it fix Cumulonos so its traits don't make 5/12 of its natural learnset worthless.
|
|
|
Post by Fossil Kabutops on Feb 8, 2004 20:57:23 GMT
I believe every pokemon should have an unique trait or an unique move. It makes them so much more interesting. Practically, that's hard to do, but ideally it should be done that way. Every pokemon has the right to be unique. We have to be able to catch every pokemon and be like "niiiiice". Pokemon doesn't exactly give you that feeling, but that's not a reason to be satisfied with that kind of mediocrity. I don't tell you to go to the same extremes I went, although the game would probably be much more fun to play if you had some pokemon like Randhax, Tyephem, Phineox, Darthole, Wheater and Curstone. Maybe pokemon like Bluebelly, Darcklear, Venitex or Feeth, to name a few, are still "going too far", but I think their particularities would make the battles much more interesting. I'm just saying that you are not original enough. The more pokemon there are, the more effort you have to put into making them worthful. There's enough overgrow pokemon. Sand stream was a much more interesting idea. And although I care enough to express my thoughts about you being unoriginal, I don't care enough to suggest new moves and new traits. That's not my job. Besides, you've already borrowed some of my moves (6/16 in the list I have seen) and one trait, and I didn't mind, so I don't see why I would have to suggest any when you can just pick them up as you see fit. Oh and while I'm at it fix Cumulonos so its traits don't make 5/12 of its natural learnset worthless. But pokemon never had moves that onley they could learn!(execpt some, and a few legendairies) So why should we? I understand your point, but then we should give all the pokemon ever made new moves etc. etc. So it's just not possible.
|
|
|
Post by V Faction on Feb 8, 2004 21:56:59 GMT
I believe every pokemon should have an unique trait or an unique move. It makes them so much more interesting. Practically, that's hard to do, but ideally it should be done that way. Every pokemon has the right to be unique. We have to be able to catch every pokemon and be like "niiiiice". Pokemon doesn't exactly give you that feeling, but that's not a reason to be satisfied with that kind of mediocrity. That's where trouble arrise with some of these Species. Not ALL Pokemon can have some sort of attack or trait that makes them stand out among the rest, there have to be those that fill in the 'Average Joe' spots. You know which ones I'm talk about, right? The Pidgey, Rattata, Sentrent, Hoot-Hoot, Ledyba, Weedle, etc. etc. catagories. They need to act as the filler Pokemon, so that more interesting Types can and will be used. And these Pokemon also make sure the entire Series doesn't become weighted down with the same Stat Structured Pokemon. I don't tell you to go to the same extremes I went, although the game would probably be much more fun to play if you had some pokemon like Randhax, Tyephem, Phineox, Darthole, Wheater and Curstone. Maybe pokemon like Bluebelly, Darcklear, Venitex or Feeth, to name a few, are still "going too far", but I think their particularities would make the battles much more interesting. I'm just saying that you are not original enough. The more pokemon there are, the more effort you have to put into making them worthful. There's enough overgrow pokemon. Sand stream was a much more interesting idea. There's still some of your ideas that I find creative and useable, however I don't touch them out of fear of making certain Pokemon too ludicrous. I know I couldn't possibly include some of the kinds we created because their strictly Fake Arena oriented so I'll have to take a more game-appropriate approach to selecting desirable Attacks/Traits (And they are there). I'm taking a stand at this moment to get more attack and trait suggestions from other so that we can hopefully go back and shift around some Pokemon Information to include them, there by getting a more appealing package. And although I care enough to express my thoughts about you being unoriginal, I don't care enough to suggest new moves and new traits. That's not my job. Besides, you've already borrowed some of my moves (6/16 in the list I have seen) and one trait, and I didn't mind, so I don't see why I would have to suggest any when you can just pick them up as you see fit. I may just redirect people to your Webpage as it's easier than trying to keep everything together, although I'm not sure how that would settle with everyone. Oh and while I'm at it fix Cumulonos so its traits don't make 5/12 of its natural learnset worthless. Heh. Well, what I originally wanted was Weather Chaos ( )) but declined against it because of it's wacky effects. I might just give in and go with it.
|
|
|
Post by Fluo on Feb 8, 2004 21:58:28 GMT
the following moves, in Ruby/Sapphire, are exclusive to one pokemon line: pay day (meowth) mega kick (hitmonlee, but it's a tutor in FRLG) jump kick (hitmonlee) rolling kick (hitmonlee) twineedle (beedrill) bone club (cubone) kinesis (abra) softboiled (chansey) barrage (exeggute) lovely kiss (jynx) bonemerang (cubone) hyper fang (rattata) sharpen (porygon) super fang (rattata) sketch (smeargle) triple kick (hitmontop) spider web (spinarak) conversion2 (porygon) aeroblast (lugia) bone rush (cubone) milk drink (miltank) sacred fire (ho-oh) superpower (regis, but nidoqueen/deoxys get it in FRLG) arm thrust (makuhita) camouflage (staryu) tail glow (volbeat) luster purge (latios) mist ball (latias) blaze kick (torchic) needle arm (cacnea) slack off (slakoth) blast burn (charmander in FRLG) hydro cannon (squirtle in FRLG) frenzy plant (bulbasaur in FRLG) weather ball (castform) poison tail (seviper) muddy water (mudkip) leaf blade (treecko) doom desire (jirachi) psycho boost (deoxys) The following moves are restricted to two pokemon lines bounce (spoink, ponyta) morning sun (espeon, beautifly) extremespeed (arcanine, rayquaza) flatter (nidoqueen/nidoking, illumise) recycle (mr. mime, porygon) teeter dance (cacnea, spinda) hyper voice (whismur, jigglypuff) meteor mash (metagross, clefairy) water spout (wailmer, kyogre) egg bomb (chansey, exeggcute) crabhammer (krabby, corphish) clamp (shellder, clamperl) octazooka (remoraid, horsea) megahorn (heracross, rhydon, but seaking/nidoking get it in FRLG) hi-jump-kick (hitmonlee, meditite) spore (paras, shroomish) transform (ditto, mew) nightmare (gastly, drowzee) dizzy punch (kangaskhan, spinda) Other rare moves: sky uppercut (4), comet punch (3), shadow punch (3), spike cannon (3), outrage (~4), glare (3), role play (~3) eruption (~3), acid armor (~4). Present, extrasensory, magic coat and pain split are only learned naturally by respectively delibird, nuzleaf, grumpig and misdreavus. Follow me, assist, magic coat, aromatherapy, mimic are also fairly rare. As you can see, there's a good quantity of exclusive moves, and a good quantity of moves that are restricted to two or three evolutionary lines. There also are a couple exclusive traits, such as cloud nine air lock shadow tag drizzle drought sand stream forecast marvel scale pure power white smoke plus minus truant rain dish huge power rough skin color change stench ...and some very rare ones such as arena trap (practically exclusive to dugtrio), trace, overgrow/blaze/torrent, sticky hold, volt absorb, flame body, liquid ooze, magnet pull, water veil, limber, effect spore, suction cups, shield dust (practically exclusive to venomoth), immunity, speed boost, battle armor, shed skin (practically exclusive to arbok/seviper), etc. That's where trouble arrise with some of these Species. Not ALL Pokemon can have some sort of attack or trait that makes them stand out among the rest, there have to be those that fill in the 'Average Joe' spots. You know which ones I'm talk about, right? The Pidgey, Rattata, Sentrent, Hoot-Hoot, Ledyba, Weedle, etc. etc. catagories. They need to act as the filler Pokemon, so that more interesting Types can and will be used. And these Pokemon also make sure the entire Series doesn't become weighted down with the same Stat Structured Pokemon.*points out to previous post to show that rattata gets super fang and hyper fang exclusively* Super fang is an awesome move. Also note that it doesn't necessarily have to be exclusive to be unique. It just has to be rare, or to be coupled with other particularities or interesting moves. I may just redirect people to your Webpage as it's easier than trying to keep everything together, although I'm not sure how that would settle with everyone.I could probably redo the PHP so it could show all of your data in a much more organized way, and give that to you. Depends on my humor. Heh. Well, what I originally wanted was Weather Chaos ()) but declined against it because of it's wacky effects. I might just give in and go with it.It isn't much wackier than forecast if you ask me (it is much sexier though) Don't fear to be "too original". If metronome exists, I don't see why Brainstorm wouldn't. If assist exists, I don't see why Assistance wouldn't. Etc.
|
|
|
Post by V Faction on Feb 8, 2004 22:22:41 GMT
Then it would be smart to go through each set and give a small to the Pokemon then, wouldn't it? For most of the ground work of the Pokemon have been completed, so it's only a matter of awaiting some newer ideas to take afloat.
Part of my goal in a new game is to expand on all of the previously listed Information, save the really exclusive stuff like Legendary Attacks and moves that operate on the level of Sketch. It's often a matter of 'Those Moves Now-New Moves Later' with me. I'm not sure how much people care for that, but it's the way I operate at the norm and I can't always please. Its probably because there's just so much that gets left behind if you plan to bring in a completely new roster.
|
|
|
Post by Fluo on Feb 8, 2004 22:37:46 GMT
There are two possibilities. Either you try to spread all of these moves everywhere, or you create new moves for a small quantity of pokemon.
Well, thing is, it's really easy to create new moves. For example, I can incorporate a standard new move in PPCBot in under thirty seconds. Original moves like surprise egg in under five minutes. Wacky moves like mouthful in under twenty minutes. And so on.
So why not just give a small candy to each pokemon or to small groups of pokemon. With 100 pokemon, it can be coded in under a day, under the assumption that the engine is well done. And then they're more special, and the game has added flavor.
|
|
|
Post by ShadowCacnea on Feb 19, 2004 3:10:01 GMT
I've been looking for a good Pokemon to give Noxiousfumes to (Not that any one know about it) besides the starters If you're still looking for a good pokemon to give noxiousfumes to, and if you are using pokemon from the other games, have you thought of the koffing and magmar families?
|
|
|
Post by V Faction on Feb 19, 2004 3:42:50 GMT
Of course.
|
|
kyogroudon
Full Member
Kingdom Hearts and Kyogre Fan
Posts: 118
|
Post by kyogroudon on Feb 19, 2004 18:59:33 GMT
|
|
|
Post by Super Cuddles on Feb 19, 2004 19:04:29 GMT
what what what, stop apologizing, don't think anyone else here knows what you mean ;D. And FK's minis don't need to be animated since he can animate them himself, I think he did already though. Oh well, at least we get to see that these minis are doing well.
|
|
|
Post by Shadolf on Feb 19, 2004 22:44:33 GMT
Yeah um what are these apologies for? Even if they are for a reason, they get a little redundant after about four of them.
|
|
|
Post by V Faction on Feb 24, 2004 23:03:38 GMT
Made a few changes.
|
|
|
Post by ZeroCool on Apr 24, 2004 19:46:46 GMT
Oh sorry to bump, but Stegrose and Stegorant are Rock/Grass, because they're fossil pokémon. So maybe they should learn some rock moves
|
|
|
Post by V Faction on Apr 25, 2004 1:47:16 GMT
They are Ground/Grass. That was decided long ago.
|
|
|
Post by sneasel on Apr 25, 2004 3:09:47 GMT
Yeah, it's nice to break away from the ordinary and have a non-rock Fossil. Velozilla, too.
|
|