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Post by BonzaiRob on Mar 18, 2007 22:36:05 GMT
FMY has made progress with action tiles, the goal for the next build is for grass to move when you step on it. Made and uploaded wild grassy things Got some ideas from my girlfriend, mostly about version 2 stuff.
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Post by BonzaiRob on Mar 19, 2007 20:48:54 GMT
Zipped up Route 56 and its stuff, and turned it into a patch. Sketched Peachblossom and Route 58 for MLS to map
With Peachblossom, it should be large, but we won't be able to make it large enough for the player to not be able to see other paths from where he is. So, I suggest that as well as the floaty pollen (which would be like the falling ash on the fallarbor route) we should have a filter like Flash in dark caves - a circle of visible stuff, and then the rest obscured by mist, or more floaty pollen.
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Post by FMY on Mar 19, 2007 22:12:28 GMT
That's fine. We'll do that.
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Post by BonzaiRob on Apr 2, 2007 20:56:25 GMT
Recent Progress Hillside town mapped New forums made for final stuff Some pokémon wiki'd Semi-final order and pokemon list Some other stuff I can't remember
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Post by BonzaiRob on Apr 8, 2007 16:34:39 GMT
Progress:I've been converting the battle engine to graphics from text, and it's going pretty well! I got a bit stuck using while loops, but now I'm using switch/case loops it's going great. EDIT: well, it was XD I can't get it to stop while it displays the battle messages like "SPUTTEREN used TACKLE!". if it does stop it doesn't display the messsage :/ EDIT EDIT: Sort of sorted it. loop trouble now. It's trying to show Sputteren and Rattata's attacks at the same time. Too tired to carry on.
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Post by BonzaiRob on Apr 9, 2007 23:14:16 GMT
Progress: Sorted out the battle engine, tried adding weather messages but it skips past them too quickly. Hired a coder, he works for Google using Python. -_- Oh well. He also knows some Java. He's the lead developer for Pokemon Topaz as well, but since they're using Python and us Java he won't be stealing anything.
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Post by FMY on Apr 10, 2007 8:55:30 GMT
That's nice, an extra coder is always welcome.
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Post by BonzaiRob on Aug 14, 2007 21:05:01 GMT
Blerg. We need to finalise storylineAlso keep working on the wiki kthx. Also FMY has smooth map changing sorted
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Post by BuffyBoy on Aug 14, 2007 22:56:52 GMT
We also need to finalize Gym Leader and Elite Four teams and moveset.
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