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Post by mattgcn on Dec 28, 2004 19:25:10 GMT
For the editor later..we have..
Acid-Will effect (Better yet, Supereffect) vs. Steel Whirlpool will do Double damage against foes underwater Air Cutter- Wind? Gust, Whirlwind, Razor Wind are wind. Tail Glow (should be learnable by Ampharos)- Light Flash- Also Light
Special Light Versions of SolarBeam and Aurora Beam can be given out.
Oh and what exactly does Sky Uppercuts "Hits Flying more easily" mean? Does that mean hits while flying? Cuz it doesn't affect Flying types any more than Low Kick, as it's still "Not very effective"
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Post by FMY on Dec 28, 2004 23:11:31 GMT
Well, you sure haven't been inactive lately, but I think you'r entrely right. Good job.
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Post by mattgcn on Jan 14, 2005 23:32:45 GMT
Addition:
Attract will have a higher chance of opponent inactiveness if they are in the same egg group, and even higher if they are of the same evolution line. (60 and 75% sound good?)
If an opponent is inflicted with Nightmares, Dream Eater has a 50% chance of poisoning the user.
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Post by Super Cuddles on Jan 15, 2005 0:50:16 GMT
Using dream eater to cause poisoning while the opponent is having nightmares just doesn't make sense, and how is it that you intend the poison status to go in while the opponent is having a sleep status?
Attract makes alittle more sense, but then it might be over powering since if your pokemon is attracted, you might only get 40% or less chance of striking, which is very very unfair.
I think Solarbeam is a light move now.
"Special Light Versions Aurora Beam can be given out."
You kidding? How confusing can these moves get? Sure, the user might find it useful, but the opponent will surely find it totally unfair. For example, in a competitive battle, a pure ice type pokemon used aurora beam which is super effective against your murkrow, you would think that it is so because ice is super-effective against a flying type. You switch in a houndoom thinking it would be advantagrous with its fire typing, but NO! This aurora beam is acutally a light move and it totally destroys houndoom! It it that Light type aurora beam given out in some special event! This is also the reason why I don't like how pokemon such as lanturn can have light/water and electric/water typings, you would have to sometimes rely on luck to find its weakness.
"Acid-Will effect (Better yet, Supereffect) vs. Steel" Just because acid affects metal doesn't mean it affects them better than it does on animal skin. >.<
Sky Uppercut allows you to strike an enermy who is flying high up.
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Post by mattgcn on Jan 15, 2005 1:57:01 GMT
Cut the light ideas. I was pretty sure SB was staying Grass. I like the idea of the moves, but perhaps the changed Pokemon or moves could be marked by something.
We could change around the percentages so the best is 55-60.
Um..cause poisoning to USER. I remember somewhere it said that if a Drowzee ate the nightmare of a person it would get sick" but then again sick isn't the same as poisoned, and dex datas aren't usually reliable.
And also, I remember you saying other than Silver Wind and Twister, all my changed move ideas were OK. Acid should AT LEAST effect Steel types. Perhaps not SE.
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Post by Super Cuddles on Jan 15, 2005 2:16:19 GMT
"I remember you saying other than Silver Wind and Twister, all my changed move ideas were OK"
that was when I was lil.
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Post by mattgcn on Jan 15, 2005 2:35:22 GMT
August 15th?
We'll hear what the others have to say.
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Post by mattgcn on Mar 14, 2005 23:10:38 GMT
New: Rock smash will now break chunks of ice or crystal like rock smash, and break cracks in walls to reveal new caves.
Dive, used while a rocksmasher or heatwaver is in your party, will be able to break/melt through ice and go underneath water formerly undivable in (Underwater will look different though, a different shade, perhaps blurred, with chunks of ice)
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Post by mattgcn on Apr 20, 2005 21:27:38 GMT
Got these from Metamew's forums..
Light -------------------- Light Screen (Why not) Luster Purge (Dungeddit) Reflect (Eh?) Barrier (Wha?) Mirror Coat (Maybe) Magic Coat (Maybe) Morning Sun (Yup)
Wind -------------------- Aeroblast Gust Air Cutter Whirlwind Twister (Stays Dragon IMO)
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Post by Super Cuddles on Apr 20, 2005 22:56:47 GMT
Light -------------------- Light Screen Morning Sun Flash Confuse ray?? Solarbeam
Wind -------------------- Aeroblast Gust Air Cutter Whirlwind Twister (dragon needs a weak move, but this suits wind too much...)
Dark -------------------- Moonlight
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Post by mattgcn on Apr 20, 2005 23:07:30 GMT
Didn't we all agree Solarbeam is staying Grass? Grass needs it, it should keep it.
I agree on Moonlight. Any other anyone can think of?
EDIT: Does Proboards have a poll? If we get a General PT section, we could throw polls to vote on things like Solarbeam.
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Post by FMY on Apr 21, 2005 15:06:43 GMT
Yes it has polls. You can start it in the smae way as new topics.
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Post by Super Cuddles on Apr 21, 2005 15:29:17 GMT
That was the reason why I wanted nature rush to be the grass hyperbeam, we agreed that solarbeam was going to be light.
oh, and tail glow= light.
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Post by mattgcn on Apr 21, 2005 23:56:22 GMT
Is nature rush a grass hyper beam?
What even the point of having Solarbeam on Grass Pokemon, then? Diversity?
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Post by Super Cuddles on Apr 22, 2005 12:02:25 GMT
Sure. And no, nature rush is not a grass hyper beam.
Pokemon like sunflora is going to be grass/light, so solar beam on it would be nice even though the type combo totally sucks. I don't think it's neccessary to give a new type such as light to bellosom and ampharous, as it will only give them more weaknesses, instead, just give them a few light moves.
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Post by mattgcn on Apr 22, 2005 12:11:12 GMT
They fit it really well though...It's not like Magnemite was better after Steel was added. It's actually got 2 new weaknesses, one of them doubled. The resistances it gets..Well, you have the other three types to use.
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Post by Super Cuddles on Apr 22, 2005 12:22:54 GMT
light is worse though. While steel has 13 resistances and 1 immunity, light only has 3 resistances. Plus Light/grass combo = 4x weak to poison, which can hurt alot. Sunflora is already really weak, but he just fits the light type so well that it cannot be ignored. Bellosom on the other hand, doesn't look like a light pokemon. The only thing that goes for it is her solarbeam. Not to mention that if you introduce the light type to her, she will be even more outclassed by her counterpart vileplume.
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Fwiffo
Full Member
Champion of Liberty and Justice
Posts: 99
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Post by Fwiffo on Apr 22, 2005 18:27:37 GMT
Just a few solarbeam ideas... Well, it SOUNDS like a light move. They seemed better in my head...
1) Can be learned naturally as a Light move, and there would be a Solarbeam TM as a Grass move. Didn't this happen to Curse? Maybe I'm getting it confused... 2) It's a two-part, 120-power attack, right? Maybe it can do 60-power of Light damage on the first turn, the 60-power of Grass on the second turn. Or 40-light, 80-grass? Eh.
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Post by mattgcn on Apr 22, 2005 21:05:43 GMT
Or...It's grass type only when used by a Grass type. When used by a dual type...Random?
What makes it bad for Amphy?
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Post by Super Cuddles on Apr 22, 2005 21:28:23 GMT
Added weaknesses of grass, poison and dark (OMG That's 3 types!).
I just don't like at all the idea of a move that changes type depending on the pokemon (same reason that I didn't like the light type auroa beam). Curse is different, it isn't an attacking move.
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Post by mattgcn on Apr 22, 2005 22:11:59 GMT
Hm..Then what shall we do....I think Grass Type is good for it.
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Fwiffo
Full Member
Champion of Liberty and Justice
Posts: 99
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Post by Fwiffo on May 3, 2005 23:27:29 GMT
Metronome- ? ? ? type?
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Post by mattgcn on May 25, 2005 2:41:39 GMT
Metro and Hidden Power are now ? ? ? type.
Solarbeam is Light, and a suitable replacement is being made.
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