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Post by mattgcn on Aug 1, 2005 22:22:45 GMT
What's wrong with Puvinema?
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Post by sneasel on Aug 1, 2005 23:17:52 GMT
It just doesn't flow. It's just two words jumbled together.
And another question- what's up with Draconid? I was looking at the Pokédex, and now it's Dragon/Bug, has poorly written data, and has no evos.
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Post by mattgcn on Aug 2, 2005 0:02:15 GMT
That's a mysterious lazy person entering very half-assed and fragmented data in the dex. Or a bug. Feel free to fix it.
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Post by Nevermore on Mar 4, 2007 18:00:56 GMT
Hey... I looked through a few pages, and saw other people offereing to help, so i thought i would too ... Scratching fakes is basically what i do, so if i can help, i'd love to ^^ I also have a question... Are all the sprites in the big spritesheet on that main site final ones?
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Post by FMY on Mar 4, 2007 21:00:09 GMT
"Are all the sprites in the big spritesheet on that main site final ones?"
More or less, but they can be replaced by better ones ;-). Feel free to make some.
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Post by Nevermore on Mar 4, 2007 21:01:47 GMT
Ok... Which ones do you think need redoing?
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Post by FMY on Mar 4, 2007 21:07:15 GMT
Personally, I think Lavash, Balalla, Tundraik, Mirreflect, Purchin and Seakidna, Gobblub, Pegazelle and Beleria could use some work.
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Post by Nevermore on Mar 4, 2007 21:08:21 GMT
OK, i'll go see what those ones are. *dissapears to pokedex page*
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Post by Nevermore on Mar 5, 2007 19:20:41 GMT
We're allowed to double post with updates, right? Made a (possible) pegazelle today... How's that? I tried to keep it as much like the original as possible, just scratch it. I was wondering... Do i have to stick to the old design of them, or can i change them a little? Like, thundraik, it's kinda plain looking, could i add more to it's design?
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Post by FMY on Mar 5, 2007 21:56:20 GMT
Now, that's a pgazelle. Awesome job!
You don't really have to stick to the old design if you think it's bad. You can change them a little, but not too much. Don't turn Tundraik into a flying fish, but turn it into a better fire-dragon if you want.
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Post by Super Cuddles on Mar 5, 2007 22:04:37 GMT
What FMY said. It's really awesome! It might be better though if the tail is more... simplified. So far the overall design looks very smooth and majestic but the end of the tail (the yellow bit) just looks messy and just doesn't seem to be fitting on this pokemon. I would suggest making it smooth like the rest of the design.
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Post by newc254 on Mar 6, 2007 4:27:20 GMT
While you're updating the images you could consider updating them to use the DP 80x80 pixel size - they'll both be bigger, so better on a large sized PC screen, and also a lot of the more complicated PT pokemon would look much better with more size to work with. Just an idea.
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Post by Nevermore on Mar 6, 2007 15:04:00 GMT
Ok, i'll go try a version with the tail canged. Won't take a minute, i'll edit this once it's done. I don't think 80x80 sprites would work... unless i'm mistaken, they don't fit r/s battle scenes... Besides, there are a lot of beautiful sprites in the dex, like the phoenix line, having to redo them would be a shame imo since they're already... well, perfect. Edit: Ok, done a tail edit. Don't know which one is better... Eh, whatever, you guys pick. Also, i'm confused. Tundraik, or Thundraik? There isn't a Tundraik in the dex on the main site, but there is Thundraik so i thought it was electric, and it's name wasn't on the drop down menu, so i couldn't check it there...
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Post by FMY on Mar 6, 2007 16:47:38 GMT
It's Thundraik indeed, I'm sorry. I didn't create the pokémon, but I thought it was a fire-one because of the flames on the back. I'm not sure about that however. Cuddles, what is it? 80x80 would be possible indeed, since the game window will have a resolution of 640x480, but redoing all the other pokémon doesn't seem right to me either. Neither does the battle screen fitting. It would be awesome though, if someone would be willing to make new, bigger battle backgrounds too (but I don't think anyone's willing to do that.) For the wondering people, this is how we're planning to do the battle-stuff: img.photobucket.com/albums/v233/boodasack/hpbars.pngIn a frame like that one.
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Post by Super Cuddles on Mar 7, 2007 0:45:57 GMT
Not to mention we've got many other things to do than to seriously focus back to pokemon again. Dialogues, maps, tiles, FPVs, the programming and the music; those are seriously lacking, and the sad thing is that very few people are willing to do them. And to my surprise, there's like little to no people overworlds. WTF is up with that?!
So we are using Kyledove's(spell?) battle screens? I thought he refused to let us use them when we rejected his request to use our FPVs?
Oh, the one with flames on its back? Solomond? Doricle? Though I personally think Thundraik needs some reworking, too.
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Post by newc254 on Mar 7, 2007 8:01:46 GMT
The only reason I suggest is that if PT intends to use and DP pokemon etc, then either they will need to be shrunk or the other PT sprites need to be expanded. Plus, I happen to think the sprites look better bigger. I do think it is worth considering; when PT is finished DP will have been out for ages and will be the standard game, and PT would run the risk of looking outdated if it sticks to the old sprite styles.
On a side point, I really don't think it is too soon for you to start thinking a lot more about pokemon data. Things like base stats, move sets, tms all take a huge amount of time to create, collect and format, and all need to be playtested etc. Even if it only takes you say 10 minutes to put all of that together per pokemon (including formatting it correctly etc), that is going to be 25 hours of solid work to do 150. On the other hand, once you have the data collected in a database, xml files or whatever - any format easy for a computer to understand, even a spreadsheet, then if you later decide to change the way you store the data it rarely takes too long to write a converter script to change the way the data is stored. Also, it may well help for testing things like the battle system to have a wide variety of move, pokemon data etc in place to test on.
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Post by FMY on Mar 7, 2007 14:27:39 GMT
Who is Kyledove? I didn't say we were going to use his battle screens, just that it would be in a frame like that one (with nice Nintendo battle-backgrounds). I just told you that because that would make it possible to use bigger battle-backgrounds if ever needed.
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Post by Super Cuddles on Mar 7, 2007 14:49:40 GMT
Ooooo
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Post by BonzaiRob on Mar 7, 2007 18:12:36 GMT
The only reason I suggest is that if PT intends to use and DP pokemon etc, then either they will need to be shrunk or the other PT sprites need to be expanded. Plus, I happen to think the sprites look better bigger. I do think it is worth considering; when PT is finished DP will have been out for ages and will be the standard game, and PT would run the risk of looking outdated if it sticks to the old sprite styles. On a side point, I really don't think it is too soon for you to start thinking a lot more about pokemon data. Things like base stats, move sets, tms all take a huge amount of time to create, collect and format, and all need to be playtested etc. Even if it only takes you say 10 minutes to put all of that together per pokemon (including formatting it correctly etc), that is going to be 25 hours of solid work to do 150. On the other hand, once you have the data collected in a database, xml files or whatever - any format easy for a computer to understand, even a spreadsheet, then if you later decide to change the way you store the data it rarely takes too long to write a converter script to change the way the data is stored. Also, it may well help for testing things like the battle system to have a wide variety of move, pokemon data etc in place to test on. Pokémon are all XML, we've got some base stats data I think, anyway it's being collected as we speak The Battle system is pretty simple right now, after the team screen is finished I'll be working on that.
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Post by Nevermore on Mar 7, 2007 18:24:11 GMT
That's a good point actaully... Are you going to have dp pokemon, devamped to be like rs sprites?
"Oh, the one with flames on its back? Solomond? Doricle? Though I personally think Thundraik needs some reworking, too. " I'm doing thundraik now, i could do the other dragons too... Are we just gonna go throught he dex revamping everything that needs it? Like, all the fusion ones, and scratch ones that look kinda off?
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Post by FMY on Mar 7, 2007 19:17:11 GMT
That would be awesome, but it's of course a lot of work.
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Post by Nevermore on Mar 7, 2007 19:33:21 GMT
^^; Everthing is a lot of work... It's all i can do to help, so if you think it's a good idea, it's what i'll do... Anyways, i made a thundraik, sorta... It's still an electric dragon, but i kinda went mad and changed it a lot... Oh, well, if you don't like this one, i'll scrap it and make a new one... EDIT: Beh, it needs a mouth... *goes to give it a mouth* EDIT 2: Made three versions withmouths. One just like it was before, but with a mouth, and two with different kinds of horns.
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Post by FMY on Mar 7, 2007 21:20:36 GMT
It's very different indeed, but a lot better. Now, at least, you can see it's an electric pokémon, and not a fire one. Very nice indeed.
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Post by mls on Mar 7, 2007 22:39:58 GMT
Made three versions withmouths. One just like it was before, but with a mouth, and two with different kinds of horns. Very nice! I like the 3rd one best. P.S. Sorry I haven't been around lately. The Internet traffic has been too heavy for my computer. (I have dial-up and share a network too) So I haven't been able to load any web pages. DX
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Post by Super Cuddles on Mar 8, 2007 1:14:28 GMT
That's so mental that it just works! I leaning somewhat towards the one in the middle. Somehow the all yellow's having an appeal on me.
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