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Post by kyledove on Jul 8, 2004 19:43:35 GMT
hey, I made some castform a while ago, theyr not that good =p theyr um, electric (thunder) castform, ice (ice cube) castform, and snow (snowflake) castform, though I might change that one
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Seldisko
Full Member
Omg! I killed Seldesko!
Posts: 55
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Post by Seldisko on Jul 8, 2004 20:22:41 GMT
they look nice. very nice sctually. But the snowflake castform doesn't look as 3D and shiny as the others. i guess that's why you wanted to change it?
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Post by kyledove on Jul 8, 2004 20:27:14 GMT
yeah, I should put it at an angle or something but I cant be bothered to XD
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Fwiffo
Full Member
Champion of Liberty and Justice
Posts: 99
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Post by Fwiffo on Jul 9, 2004 0:53:14 GMT
I really like the ice cube one...
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Freckles23
Senior Member
How are you gentlemen? All your base are belong to us. You are on the way to destruction.
Posts: 204
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Post by Freckles23 on Jul 9, 2004 11:44:26 GMT
That midnight Castform is cool, but what would cause it to take on that shape, whether it is day or night?
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ShinE
Full Member
Shine Artist
Posts: 64
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Post by ShinE on Jul 9, 2004 19:10:10 GMT
Sneasel: Those curled wind thingies I made myself. They're not from Vulpix. The tail was from Spoink, but I'm not confident with it, so I changed it. Freckles: The Midnight one is made for PF and changes with the move Midnight, somewhat comparable to Sunny Day. You guys don't have it here though. Well, here's the Tornado Castform I improved and will be used at PF (where it will be Flying since we don't have a Wind-type). I like this one much better. I hope y'all like it!
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Post by BuffyBoy on Jul 9, 2004 19:22:21 GMT
Are you guys making these for fun?
Because I see no real reason to make a Castform for types that have no weather moves.
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Post by Shadolf on Jul 9, 2004 19:36:14 GMT
I have to see what moves we have. I know we have Twister (good for Tornado) and Sandstorm (Sandstorm obviously). I like the Acid Rain one...is there an Acid Rain move?
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Post by Fluo on Jul 9, 2004 20:14:53 GMT
Twister is not a weather move. It is a weak dragon type attacking move. There is no Acid Rain move in the real game, but you could make one.
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Post by BuffyBoy on Jul 9, 2004 20:27:12 GMT
Yeah... It could power up Poison pokes
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Post by V Faction on Jul 9, 2004 20:30:02 GMT
...Acid Rain has been an attack (one of our attacks) for a long time. That's why Shine E made the Castform, because it was a weather effect.
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Post by BuffyBoy on Jul 9, 2004 20:34:23 GMT
Oh it powers up Poison pokes right?
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Post by Shadolf on Jul 9, 2004 20:34:45 GMT
Twister is not a weather move. It is a weak dragon type attacking move. There is no Acid Rain move in the real game, but you could make one. Well Twister only makes sense for a Tornado Castform. Sure, I would rather have us create an actual weather move that has a tornado, but I don't know if anyone wants to. I figured we had Acid Rain. It sounded very familiar, but I just couldn't remember.
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Post by V Faction on Jul 9, 2004 20:37:06 GMT
Oh it powers up Poison pokes right? Hail effect.
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Post by BuffyBoy on Jul 9, 2004 20:39:59 GMT
Oh that makes sense
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ShinE
Full Member
Shine Artist
Posts: 64
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Post by ShinE on Jul 10, 2004 18:59:03 GMT
And the Pokémon Factory has Acid Rain as weather move too ^^ PF is accepting new moves as well and we have a lot of them - including several weather moves. That's why I made all those Castform. If we try, I think we can create a Castform of all 17 types (+ Magic) at PF.
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Post by Me Person on Jul 12, 2004 11:24:12 GMT
Here's an idea for all of the castforms to give a little more variaty. What if you made the castforms change their form depending on the weather and another variable. Here 2 variables to do this:
Random Way Note: castforms get hidden variable from 1-10 when entering battle.
Rain Castform (water) variable=2-9 when raining, no extra boost Thunder Castform (water/electric) variable=1 when raining, +2 Sp. Attk Acid Castform (water/poison) variable=10 when raining, water attacks have 50% chance of poisoning Sandstorm Castform (ground) variable=2-9 when sandstorm, no extra boost Wind Castform (ground/wind) variable=1 or 10 when sandstorm, +2 speed and 2X damage from sandstorm
Preset way Note: castforms get hidden variable from 1-10 when caught, recieved, battled, born, etc.
Rain Castform (water) variable=2-9 when raining, no extra boost Thunder Castform (water/electric) variable=1 when raining, +2 Sp. Attk Acid Castform (water/poison) variable=10 when raining, water attacks have 50% chance of poisoning Sandstorm Castform (ground) variable=2-9 when sandstorm, no extra boost Wind Castform (ground/wind) variable=1 or 10 when sandstorm, +2 speed and 2X damage from sandstorm
Yeah, I know this is a really stupid idea and I'm 90% sure you won't put this in the game, but just think about it. Also, are castforms breedable? If you use my second idea, we should definately make castforms breedable because people would want to breed one for every special type so they can create a castform that suits their team. This is just an idea, keep in mind.
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Fwiffo
Full Member
Champion of Liberty and Justice
Posts: 99
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Post by Fwiffo on Jul 12, 2004 12:22:05 GMT
I really like this idea. It allows for more Castform types without making new weather conditions. With this idea, you could even make different types of water Castforms, for example, Rain, Flood, Sleet, etc...
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Post by mattgcn on Dec 12, 2004 2:17:03 GMT
New one by ME. Obviously based off of the "Ghost". I cut off a bit, then rotated and flipped it, removed the eyes, recoloured, put in and recoloured the ball and finally blended the ball in a bit.
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Kryos
Junior Member
Freeze...
Posts: 28
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Post by Kryos on Jan 6, 2005 3:18:32 GMT
Wouldn't it make more sense for acid rain to give water attacks a 50% chance of burning? Last time I checked, acid doesn't poison you...
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Post by mattgcn on Jan 6, 2005 23:31:13 GMT
Yeah, but we're going by the effect that the acidicy is caused by chemicals, which in effect will end up in water while using surf or etc. Many chemical components in the air, which end up in acid rain, are poisonous, like our resident, sulphur (man, it stinks sometimes..>.<)
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Post by Super Cuddles on Jan 6, 2005 23:40:05 GMT
Wouldn't it make more sense for acid rain to give water attacks a 50% chance of burning? Last time I checked, acid doesn't poison you... We've never said that it poisons you, acid rain is like hail but it doesn't affect poison types.
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Post by mattgcn on Jan 7, 2005 0:23:06 GMT
I was wondering if we could add that. But no-one listens to my suggestions
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Post by Super Cuddles on Jan 7, 2005 13:12:24 GMT
I was wondering if we could add that. But no-one listens to my suggestions suggestions from this weee lil kid are all lame oh, just kidding. But, if that was your suggestion then I'm with kryos.
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ToTob
Full Member
Like? mew too:)
Posts: 104
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Post by ToTob on Jan 17, 2005 19:26:50 GMT
just wanted to ask shine if he approves the back castforms i made because he was the one who made the fronts
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