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Pokémon Treasures :: General :: Questions :: FAQ
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 AuthorAnnouncement: FAQ (Read 3,954 times)
Shadolf
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 FAQ
« Thread Started on Jan 24, 2004, 6:26pm »

Before any questions are asked, please read through these, because your question just might be answered here.

Rules are here!

Want to help out?


Where can I download the game?
It's not finished yet; that's what these forums are about. The demo is here. Now read on.


1. What is this game being made with?

This game is being made with Java and GTGE. It is only in the very early stages of coding right now, so there are few real screenshots available. If you would like to help out, feel free to ask FMY in the Scripting forum. There are some screenshots in the Taion Maps thread in the Map forum.


2. What kind of game will it be?

This is an online Pokémon game. It also has three regions and will be very challenging to beat. It will have many surprises as well.


3. How many Pokémon will there be?

There are around 120 new Pokémon in the game. Nintendo pokémon will be added if needed for copyright reasons - but there will be some. Other new Pokemon may be available if a Global Trade system is created for other games using the PT engine.


4. Are there new types?

There are three new types: Light, Wind, and Crystal. These new types will be thoroughly introduced.


5. When is the game slated for release?

The game currently has no defined release, other than that there will be three main versions:
•V1: One region, full game.
•V2: New region added, and global trades and mail.
•V3: All three regions available, see other players online.
This all depends on how quickly we get things done. We all have lives outside of this forum, so we aren't working on it 24/7. However we are very faithful to this game and are very determined to get it done when we want it to be finished. There should be at least a demo early in 07.



6. Why should we be interested in the project?

We're trying something innovative with this engine in general. Creating both a clientwide and serverwide environment for a game created by fans. We're also attempting several things that would revolutionise how it works. Seasons and weather. Four times of day. Customisable clothing for your trainer. Trading between games with different Pokémon and types, etc.


7. What other new things can we expect?

You can expect new types, new places, better graphics, new moves, new abilities and some other tidbits. And a bunch of stuff we can't reveal just yet ;). See the development forums for details on what you can see.


8. How can we help?

In anything pertaining to tiles, music, mini and back sprites, stats of moves and Pokémon, knowledge of game mechanics and scripting ability (Java or XML) is all needed. Help will be appreciated, and rewarded with a spot in the credits and a cameo for larger work :D


9. Why should we care? You have nothing to show us. Other games are DONE using RM2k3, and CoL with Sphere shows screenshots like, everyday!

Pokémon Treasures will have much more functionality than other games, and customisable for others to use our engine. It will run on Windows, Linux and Mac OS X - other game makers usually only work on Windows. PT is focusing on quality, rather than just making something boring and usual with a game maker.


~Extra input by guiltysparkzz added in.
~Updates by BR
« Last Edit: Jan 4, 2008, 10:31pm by BonzaiRob »Link to Post - Back to Top  IP: Logged
mattgcn
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 Re: FAQ
« Reply #1 on Apr 5, 2005, 8:41pm »

Updated for the new masses
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Before this, my signature had not been edited since late 2005. It is now late 2007. Isn't that wild?
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 Re: FAQ
« Reply #2 on Oct 1, 2005, 11:58pm »

Shadolf, can you make this an announcment so it so perfectly shows up at the top of every forum?
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Before this, my signature had not been edited since late 2005. It is now late 2007. Isn't that wild?
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 Re: FAQ
« Reply #3 on Oct 4, 2005, 4:15pm »

I changed the color a little. It was unreadable when using hte albinos theme.
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 Re: FAQ
« Reply #4 on Apr 16, 2006, 1:19pm »

i have a question: how do you get karma?
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 Re: FAQ
« Reply #5 on Apr 16, 2006, 1:34pm »

orock12321: People give it to you.
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 Re: FAQ
« Reply #6 on May 13, 2006, 11:42am »

i dont know trash and move my forums... :( can you help me?
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 Re: FAQ
« Reply #7 on Oct 5, 2006, 11:42pm »

When is the game going to start back up.
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 Re: FAQ
« Reply #8 on Oct 6, 2006, 4:56pm »

When we've got time to work on it again.
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 Re: FAQ
« Reply #9 on Dec 15, 2006, 12:58am »

wait, do i ask questions here?
1.what game system is the game on
2. does it have an estimated release
3.when it's made, are copies gonna be made
4.if copies are made, can we buy them? [i'd pay $50]
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Fun............Or may you be sent to perish in the fires of my crimson soul....Hahahahahahahaha!!!!!!!!
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 Re: FAQ
« Reply #10 on Dec 15, 2006, 3:56pm »

Ok, generally, this is not the place to ask questions, but that's ok for now. We prefer you to make a new thread.

Anyways, here are the answers:

1) The game will be running on Windows, Mac OS X, Linux and possily a lot more.
2) It does not have an estimated release. Let's say it won't be released soon.
3) Copies are going to be made.
4) They will be available as a free download.
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 Re: FAQ
« Reply #11 on Dec 15, 2006, 9:32pm »

thank you....
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So lonly im... Im from Canada!



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 Re: FAQ
« Reply #12 on Jun 29, 2007, 5:29pm »

C====l::::::::::::::::::::::::::::> :P CANT WAIT UNTIL ITS OUT! :P <:::::::::::::::::::::::::::::::l=====D
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HA HA HA S TO THE BEST LOL!
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 Re: FAQ
« Reply #13 on Jun 30, 2007, 5:00pm »

NO SWORDS! YOU'LL HAVE SOMEONE'S EYE OUT!

Anyway.. I'm afraid you'll have to XD Coding's hit a speed bump at the moment, it seems. Hopefully we'll get a lot done this summer though.
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ERROR: MISSINGNO. DETECTED
RUNNING PORYGON.SPH
> PORYGON v 1.07b (Build 8R218)
CFMessagePort: bootstrap_register(): failed 1103 (0x44f), port = 0x10703
See /usr/include/servers/glitch.h for the error code
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 Re: FAQ
« Reply #14 on Jul 2, 2007, 12:30pm »

How do you change the color of the username?
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BonzaiRob
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 Re: FAQ
« Reply #15 on Jul 2, 2007, 6:48pm »

Tell me what colour you want and I'll add it. It's a script for the whole forum, not a user customisable thing.
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Quote:
Thank god you guys have me, I shanty ever leave.
[image]
ERROR: MISSINGNO. DETECTED
RUNNING PORYGON.SPH
> PORYGON v 1.07b (Build 8R218)
CFMessagePort: bootstrap_register(): failed 1103 (0x44f), port = 0x10703
See /usr/include/servers/glitch.h for the error code
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 Re: FAQ
« Reply #16 on Jul 2, 2007, 7:52pm »

1. Thans for the information
2. OK. I want the bronze in my avatar.

EDIT: Since when do I have 1 Karma? Thnx to who added it!
« Last Edit: Jul 2, 2007, 7:53pm by Tropiuslover »Link to Post - Back to Top  IP: Logged

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 Re: FAQ
« Reply #17 on Jul 3, 2007, 9:11pm »

How's that? I fixed some of the others too.
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Quote:
Thank god you guys have me, I shanty ever leave.
[image]
ERROR: MISSINGNO. DETECTED
RUNNING PORYGON.SPH
> PORYGON v 1.07b (Build 8R218)
CFMessagePort: bootstrap_register(): failed 1103 (0x44f), port = 0x10703
See /usr/include/servers/glitch.h for the error code
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 Re: FAQ
« Reply #18 on Jul 4, 2007, 6:01am »

It's not the color I wanted but thanks anyway! Can you change it to teal? I don't really like this color.
« Last Edit: Jul 4, 2007, 6:13am by Tropiuslover »Link to Post - Back to Top  IP: Logged

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BonzaiRob
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 Re: FAQ
« Reply #19 on Jul 4, 2007, 8:00pm »

Teal? That better?
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Quote:
Thank god you guys have me, I shanty ever leave.
[image]
ERROR: MISSINGNO. DETECTED
RUNNING PORYGON.SPH
> PORYGON v 1.07b (Build 8R218)
CFMessagePort: bootstrap_register(): failed 1103 (0x44f), port = 0x10703
See /usr/include/servers/glitch.h for the error code
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 Re: FAQ
« Reply #20 on Jul 5, 2007, 5:50am »

Yes. Thank you Bonzai!
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 Re: FAQ
« Reply #21 on Jul 7, 2007, 6:53pm »

Another question: what does it takes to be a dodo?
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 Re: FAQ
« Reply #22 on Jul 8, 2007, 5:21pm »

Reviving. Look at my new question. Need a quick answer.
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 Re: FAQ
« Reply #23 on Jul 8, 2007, 5:28pm »

Well, I have five requisites.

1. Give a lot to the game. When I say this I mean, it has to be quality work that we accept. Stuff you post and say look what I did, does not count.

2. Always be helpful.

3. Don't try and wear big boy pants (aka don't mini mod). This one goes hand in hand with me next one.

4. Don't piss me off! (This one is my favorite)

5. Never ever ask because it shows that you are just interested in power and not necessarily the game.

Probably the fastest way to do it, is to have an area you are like an expert in. Like mls is a crazy amazing map maker!
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 Re: FAQ
« Reply #24 on Jul 8, 2007, 5:30pm »

Ii'l try to do this! Thanks!
I will be the crazy trainer spriter!
« Last Edit: Jul 8, 2007, 5:31pm by Tropiuslover »Link to Post - Back to Top  IP: Logged

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